- Manual Forgery
- Unarmed Combat
- Language: Sign Language
- Electronics, Repair
- Language: Killan
- Mechanics, Repair
- Tactics
- Wrestling
- Sing
- Co-ordination
- Gymnastics
- Biofeedback
- Medical, Surgery
- Torture
- Read Lips
- Diplomacy
- Cult Info
- Language: New Parisian
- Paleography
- Industrial Weaponry
- Contract Circuit Info
- Hide
- Willpower
- Navigation
- Theatre
- Throw
- Blade 1H
- Running
- Agriculture
- Auto/Support
- Medical, Paramedic
- Language: Wraith
- Pole-Arm
- Medical, Practice
- Drive, Military
- Survival
- Archaeology
- Mathematics
- Sewing
- Physiology
- Mechanics, Industrial
- Cinematography
- Psychology
- Swim
- Climb
- SLA Information
- Covert Engineering
- Gambling
- Electronics, Industrial
- Music (General)
- Business Finance
- Astronomy
- Computer, Subterfuge
- Tracking
- Streetwise
- Artistic Ability
- Flail
- Detect
- Blind Fighting
- Club 1H
- Acrobatics
- Flexible Weapon
- Animal Handling
- Pilot, Military
- Space Navigation
- Video Games
- Pistol
- Computer Use
- Weapons Maintenance
- Interview
- Extreme Violence
- Architecture
- Disguise
- Sports: Various
- Martial Arts
- Archery
- High Fashion
- Seduction
- Shield
- Electronic Locks
- Xenobiology
- Lock Picking
- Demolitions Disposal
- Intimidation
- Drunken Fighter
- Language: Shaktarian
- Cooking
- Blade 2H
- Botany
- Trick Shot (HR: This is not in the game)
- Pathology
- Sleight
- Demolitions
- Photography
- Literacy
- Business Administration
- Sneaking
- Physiography
- Bribery
- Evaluate Opponent
- Persuasion
- Leadership
- Drive, Motorcycle
- History
- Club 2H
- Drive, Civilian
- Play Instrument
- Telegenics
- Zoology
- Chainaxe
- Rifle
- Haggle
- Dance
- Communique
- Ecology
- Zero-Gee Manoeuvres
- Forensics
- Axe
- Marksman